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Survivor

2012, pseusogames

A sur­vivor style game de­vel­oped dur­ing SPJAM 2012 game marathon, São Paulo, Brazil. The first ver­sion of the game (check the Alpha video) was fully de­vel­oped in just 48 hours. It was im­ple­mented using C as main lan­guage and SDL as graphic li­brary, and in under 48 hour. Orig­i­nally it was de­signed to be played as an ar­cade game with mul­ti­player sup­port.

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