During my college days, I was drawn to the world of demo scene programming and began working on some early projects involving plasmas. These projects were my first experiences with C programming and I remember being fascinated by the intricate patterns and effects that I could create.
While these early projects were relatively simple, they provided me with valuable experience in coding and allowed me to develop my skills in graphics programming. As I continued to work on more complex projects, I always remembered those early days fondly, knowing that they laid the foundation for everything that came after.