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Inferno

2011, pseudogames

At SPJAM 2011 we did our first work as pseu­do­games. An in­fi­nite map, count­less living-​deads, a flamethower (that have weirdly alive flames, btw) and an urge to stay alive in the mid­dle of this rocky place full of lava pools. It was on a pub­lic ar­cade ma­chine for a week after the event.

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