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Golem Hunt
2016, pseudogames
Very crude survival game prototype: fight skeletons and ancient golems, on an endless map.
Controls
- Arrows: Move
- Left Control: Primary Weapon
- Left Alt: Secondary Weapon
- Alt+F4: Exit
Credit
- platform: Unity 3D 5 Personal
- jam: Ludum Dare 36 - 2016
- theme: Ancient Technology
- Carlo 'zED' Caputo: programmer
- Ivan Garcia Filho: level designer
- Ary Monteiro: character animator
- Fernando Marcok: character modeller
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